Toggle navigation
About
Contact US
Books Archive
Dropdown
Action
Another action
Something else here
Separated link
One more separated link
Submit
ABC-Program
Sound Program in C language
aman
10:34
Fun
No comments
#include<stdio.h>
#include<conio.h>
void main()
{
char ch[]="I am the best.";
char c='A';
int i=0;
while(c)
{
c=getch();
printf("%c\a",ch[i]);
i++;
if(i==14)
{
printf(" "); i=0;
}
}
}
Newer Post
Older Post
No comments :
Post a Comment
Subscribe to:
Post Comments ( Atom )
Labels
C
COA
Fun
Games
Linklist
Object Oriented
shape
Sorting
Tips
Blog Archive
▼
2013
(55)
►
July
(5)
►
June
(4)
▼
April
(17)
Priority Queue
Priority Queue
Tree Order
Prime Number or Not
Even and Odd numbers
Love You...
Refresh In One click
Tic-Tac-Toe
Sound Program in C language
For loop
Print "%"
Queue using array
Quick sort Using C++
Cout word and character using C language
Colorful Chat for Facebook
All Run Command
Computer shutdown program in C for Windows 7
►
March
(29)
Popular Posts
String reverse using Assembly Language
.model small .stack 150h .data s1 db 0dh, 0ah, "Enter a string: $" s2 db 0dh, 0ah,"$" .code main proc
Tennis using C++
#include<iostream> using namespace std; class tennis {
Star program with C language
#include<stdio.h> int main() { int n; printf("Enter your number : "); scanf("%d",&n); printf(...
Quick sort Using C++
#include<iostream> using namespace std; void quickSort(int array[], int start, int end) { int i = start; // index of left-to-rig...
Odd Numbers upto 30
.model small .stack 100h .data .code main proc mov bl,1 add bl,30h l1:
Count vowels from a string
.model small .stack 150h .data s1 db 0dh, 0ah, "Enter a string: $" k db '0' .code main proc
All Run Command
A ADDUSERS Add or list users to/from a CSV file ARP Address Resolution Protocol ASSOC ...
Convert Decimal to Binary
.model small .stack 150h .data s1 db 0dh,0ah,"convert:$" .code main proc mov ax,@data mov ds,ax mov ah,1...
Sound Program in C language
#include<stdio.h> #include<conio.h> void main() { char ch[]="I am the best."; char c='A'; int i=0; wh...
No comments :
Post a Comment